Here is a great explanation of Learned/Learnt! Valuable to know for copy editors.
Originally posted on Technosiastic!:
In commonwealth countries, people use “learnt” for past tense and past participle for learn. Here’s an explanation from AskOxford on this matter:
What is the difference between ‘learnt’ and ‘learned’?
* Learnt is more common in British English, and learned in American English.
* There are a number of verbs of this type (burn, dream, kneel, lean, leap, spell, spill, spoil etc.).
* They are all irregular verbs, and this is a part of their irregularity.
The *prescriptive* answer is:
“learned” should used in phrases such as “a learned professor”, in which case it is pronounced with two syllables.
“learnt” should be used in phrases like “I learnt a valuable lesson today”.
The *descriptive* answer in British English is:
“learned” is used in phrases such as “a learned professor”, in which case it is pronounced with two syllables.
Either “learnt” or “learned” are used interchangably in phrases like “I…
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Abbotsford, BC — (ReleaseWire) — 12/08/2014 — Time killer games? Bounce to 100 is something unique!
Cassio Games, an indie mobile game company that has evolved in an international environment, has developed a new game for the iOS and Android platforms. Developers report that the new game “Bounce to 100″ is unique in the way it was developed. To create an addictive interface for the gameplay, the company used breakthrough techniques and psychological tools.
Gatis Gulbis, spokesperson and a co-developer on the project, suggests that, “the success of the game lies in the fact that the human brain has a strong temptation to play certain types of mobile games. We did our research and found what people love most – a balance between seemingly simple and at the same time difficult gameplay. Everything seems kind of easy at the beginning – you are controlling a nasty bird that is bouncing from side to side in order to collect points, but it turns out that it is not as easy as it may seem.”
Cassio Games developers commented that the goal of the game is to collect 100 points. However, players may exceed 100 and continue to accumulate points in order to reach the highest score that they can. High scores may then be compared to other players on the “Leaderboards.” Gulbis reports that, according to many of the beta testers, one of the favorite aspects of the game was that they could compete to beat the highest scoring players.
Cassio Games developers are enthusiastic about their new game’s initial successes and comment that they hope that it will become a big hit like the time killer “Flappy Bird.” Since, “Bounce to 100″ has received some promising reviews in its first few days in the Google Play store and on iTunes, its developers are sure that the game holds great promise for the company.
You can download iOS (iPhone, iPad) version here:
You can download Android version here:
Contact: Gatis Gulbis
About Cassio Games
Cassio Games, an indie mobile game company that has evolved in an international environment, has developed a new game for the iOS and Android platforms. Cassio Games mission is to create exciting, beautifully designed mobile games and constantly improve developer skills to give the world the best. Cassio Games vision is to become one of the world’s most successful mobile game developers within 5 years.
Big brother is definitely out there, aren’t you big guy?
Originally posted on TechCrunch:
Tuesday the Wall Street Journal reported the existence of several NSA programs that were either previously unknown, or little was known about. Meet Blarney, Fairview, Oakstar, Lithium and Stormbrew. The programs allow for far greater surveillance than the government has admitted to, and, importantly, detail how the government forces Internet service providers (ISPs) to hand over raw data.
The programs have the ability to “reach roughly 75% of all U.S. Internet traffic,” according to the Journal, “including a wide array of communications by foreigners and Americans.” That content includes the writing of emails – not merely their metadata – and touches phone calls placed inside the U.S. that use digital telephony.
Back in 2006 when it was discovered that the NSA had installed equipment at an AT&T facility in San Francisco, it became widely suspected that the NSA was directly, or indirectly, being fed huge amounts of raw Internet data…
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Only nine percent of the workforce will need to be able to factor polynomial equations and other higher math skills included in Algebra 2 of the new nationwide common core curriculum.
Originally posted on Diane Ravitch's blog:
On the PBS blog, economist Robert Lerman of the Urban Institute and American University expresses skepticism about the one-size-fits-all academic nature of the Common Core.
Lerman strongly supports youth apprenticeship programs.
Lerman is skeptical of Common Core for two reasons: One is that it lacks any evidence. In other words, as I have written repeatedly, Common Core has never been field-tested and we have no idea how it works in real classrooms, and how it will affect the students who are currently struggling.
The other is the dubious assumption that college and career skills are the same.
As he writes:
“…Two issues concern me about the debate. One is the lack of solid evidence about the effects of the curriculum on students. Education research, long a backwater of social science, has become more rigorous in recent years, backed in part by the federal government’sInstitute of Educational Sciences and its…
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